Bulbasaur
Bulbasaur フシギダネ Fushigidane
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Hit Points: 60
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weakness ×2
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resistance -20
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retreat cost
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Ivysaur
Ivysaur フシギソウ Fushigisou
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Hit Points: 90
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The Defending Pokémon is now Asleep.
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weakness ×2
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resistance -20
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retreat cost
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Venusaur
Venusaur フシギバナ Fushigibana
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Hit Points: 140
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Once during your turn, you may search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
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weakness ×2
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resistance -20
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retreat cost
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Carnivine
Carnivine マスキッパ Muskippa
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Hit Points: 90
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Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon. The Defending Pokémon is now Poisoned.
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Return the Defending Pokémon and all cards attached to it to your opponent's hand.
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weakness ×2
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resistance -20
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retreat cost
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Karrablast
Karrablast カブルモ Karubumo
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Hit Points: 60
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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This Pokémon does 10 damage to itself.
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weakness ×2
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resistance None
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retreat cost
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Shelmet
Shelmet チョボマキ Chobomaki
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Hit Points: 60
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Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
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weakness ×2
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resistance None
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retreat cost
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Accelgor
Accelgor アギルダー Agilder
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Hit Points: 90
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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The Defending Pokémon is now Poisoned and Paralyzed. Shuffle this Pokémon and all cards attached to it into your deck.
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weakness ×2
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resistance None
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retreat cost None
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Flareon
Flareon ブースター Boosters
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Hit Points: 90
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If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
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You may discard a Energy attached to this Pokémon. If you do, this attack does 30 more damage.
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weakness ×2
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resistance None
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retreat cost
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Entei-EX
Entei エンテイ EX Entei EX
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Hit Points: 180
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The Defending Pokémon is now Burned.
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Attach a Energy card from your discard pile to 1 of your Benched Pokémon.
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This Pokémon is both type
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If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything else required in order to use that attack). If tails, your opponent's turn ends without an attack.
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If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything else required in order to use that attack). If tails, your opponent's turn ends without an attack.
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You may have up to 4 Basic Pokémon cards in your deck with Unown in their names.
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You may have as many of this card in your deck as you like.
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When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.
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Put this card onto your Active Missingno.. Missingno. LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level.
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Put this card from your hand onto your Bench only with the other half of Missingno. .
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Put this card from your hand onto your Bench only with the other half of Missingno. & Missingno. . When this Pokémon has been Knocked Out, your opponent takes 2 Prize cards.
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Attach this card to 1 of your Pokémon in play. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard this card.
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You may attach this as an Energy card from your hand to 1 of your Pokémon. While attached, this card is a Special Energy card and provides Energy.
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You may attach this as an Energy card from your hand to 1 of your Pokémon that already has an Energy card attached to it. When you attach this card, return an Energy card attached to that Pokémon to your hand. While attached, this card is a Special Energy card and provides every type of Energy but 2 Energy at a time. (Has no effect other than providing Energy.)
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You can't have more than 1 Pokémon in your deck.
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You can't have more than 1 Shining Missingno. in your deck.
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This card can't evolve into Pikachu. If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything else required in order to use that attack). If tails, your opponent's turn ends without an attack.
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When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
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weakness ×2
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resistance None
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retreat cost
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Torchic
Torchic アチャモ Achamo
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Hit Points: 60
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weakness ×2
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resistance None
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retreat cost
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Combusken
Combusken ワカシャモ Wakasyamo
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Hit Points: 80
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Flip 2 coins. This attack does 20 damage times the number of heads.
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Discard an Energy attached to this Pokémon.
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weakness ×2
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resistance None
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retreat cost
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Blaziken
Blaziken バシャーモ Bursyamo
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Hit Points: 140
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Flip a coin. If heads, this attack does 30 more damage. If tails, the Defending Pokémon is now Burned.
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Discard an Energy attached to this Pokémon.
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weakness ×2
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resistance None
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retreat cost
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Heatmor
Heatmor クイタラン Kuitaran
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Hit Points: 90
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If the Defending Pokémon is Durant, this attack does 50 more damage.
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Flip a coin. If heads, this attack does 20 more damage.
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weakness ×2
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resistance None
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retreat cost
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Larvesta
Larvesta メラルバ Merlarva
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Hit Points: 10
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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weakness ×2
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resistance None
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retreat cost
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Volcarona
Volcarona ウルガモス Ulgamoth
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Hit Points: 110
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Put 4 damage counters instead of 2 on your opponent's Burned Pokémon in between turns.
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You may discard 1 Energy attached to this Pokémon. If you do, the Defending Pokémon is now Burned.
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weakness ×2
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resistance None
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retreat cost
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Slowpoke
Slowpoke ヤドン Yadon
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Hit Points: 70
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Both this Pokémon and the Defending Pokémon are now Asleep.
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Flip 2 coins. If either of them if tails, this attack does nothing.
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weakness ×2
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resistance None
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retreat cost
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Slowbro
Slowbro ヤドラン Yadoran
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Hit Points: 100
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This Pokémon cannot attack when you have 6, 4, or 2 Prize Cards remaining.
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weakness ×2
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resistance None
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retreat cost
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Vaporeon
Vaporeon シャワーズ Showers
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Hit Points: 110
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Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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Recover 20 damage from this Pokémon.
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weakness ×2
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resistance None
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retreat cost
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Piplup
Piplup ポッチャマ Pochama
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Hit Points: 60
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Flip 3 coins. This attack does 10 damage times the number of heads.
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weakness ×2
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resistance None
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retreat cost
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Prinplup
Prinplup ポッタイシ Pottaishi
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Hit Points: 80
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Flip 3 coins. This attack does 30 damage times the number of heads.
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weakness ×2
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resistance None
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retreat cost
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Empoleon
Empoleon エンペルト Emperte
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Hit Points: 140
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Once during your turn, you may discard 1 card from your hand. Then, draw 2 cards.
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Does 10 damage times the number of Pokémon in play (both yours and your opponent's).
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weakness ×2
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resistance None
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retreat cost
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Ducklett
Ducklett コアルヒー Koaruhie
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Hit Points: 60
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The Defending Pokémon is now Asleep.
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weakness ×2
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resistance -20
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retreat cost
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Swanna
Swanna スワンナ Swanna
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Hit Points: 90
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Heal 30 damage from this Pokémon.
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Incessant Peck れんぞくつつき
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60+
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Flip a coin until you get tails. This attack does 20 more damage for each heads.
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weakness ×2
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resistance -20
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retreat cost
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Jolteon
Jolteon サンダース Thunders
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Hit Points: 90
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You may discard a Energy attached to this Pokémon. If you do, this attack does 40 more damage.
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Flip 4 coins. This attack does 40 damage times the number of heads.
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weakness ×2
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resistance None
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retreat cost None
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Raikou-EX
Raikou ライコウ Raikou
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Hit Points: 170
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Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
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Discard all Energy attached to this Pokémon. This attack does 100 damage to 1 of your opponent's Pokémon. (Don't apply Weakness or Resistance for Benched Pokémon.)
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This Pokémon is both type
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If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything else required in order to use that attack). If tails, your opponent's turn ends without an attack.
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If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything else required in order to use that attack). If tails, your opponent's turn ends without an attack.
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You may have up to 4 Basic Pokémon cards in your deck with Unown in their names.
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You may have as many of this card in your deck as you like.
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When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.
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Put this card onto your Active Missingno.. Missingno. LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level.
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Put this card from your hand onto your Bench only with the other half of Missingno. .
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Put this card from your hand onto your Bench only with the other half of Missingno. & Missingno. . When this Pokémon has been Knocked Out, your opponent takes 2 Prize cards.
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Attach this card to 1 of your Pokémon in play. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard this card.
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You may attach this as an Energy card from your hand to 1 of your Pokémon. While attached, this card is a Special Energy card and provides Energy.
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You may attach this as an Energy card from your hand to 1 of your Pokémon that already has an Energy card attached to it. When you attach this card, return an Energy card attached to that Pokémon to your hand. While attached, this card is a Special Energy card and provides every type of Energy but 2 Energy at a time. (Has no effect other than providing Energy.)
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You can't have more than 1 Pokémon in your deck.
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You can't have more than 1 Shining Missingno. in your deck.
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This card can't evolve into Pikachu. If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything else required in order to use that attack). If tails, your opponent's turn ends without an attack.
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When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
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weakness ×2
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resistance None
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retreat cost
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Plusle
Plusle プラスル Prasle
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Hit Points: 60
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Shuffle your hand into your deck. Then, draw 4 cards. If Minun is on your Bench, draw 4 more cards.
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Flip a coin. If heads, this attack does 10 more damage.
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weakness ×2
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resistance None
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retreat cost
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Minun
Minun マイナン Minun
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Hit Points: 60
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During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 30 (before applying Weakness and Resistance).
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Electric Shower エレキシャワー
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20+
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Does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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weakness ×2
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resistance None
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retreat cost
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Joltik
Joltik バチュル Bachuru
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Hit Points: 30
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weakness ×2
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resistance None
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retreat cost
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Galvantula
Galvantula デンチュラ Dentula
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Hit Points: 80
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Flip 2 coins. This attack does 20 damage times the number of heads.
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If the Defending Pokémon has 0 Retreat Cost, this attack does 40 more damage.
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weakness ×2
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resistance None
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retreat cost
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Tynamo
Tynamo シビシラス Shibishirasu
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Hit Points: 40
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Attach an Energy card from your discard pile to this Pokémon.
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weakness ×2
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resistance None
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retreat cost
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Eelektrik
Eelektrik シビビール Shibibiru
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Hit Points: 90
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Discard all Energy attached to this Pokémon.
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weakness ×2
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resistance None
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retreat cost
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Eelektross
Eelektross シビルドン Shibirudon
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Hit Points: 140
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Heal from this Pokémon the amount of damage done to the Defending Pokémon.
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Latch and Torment すすっていたぶる
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Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon. This attack does 60 damage to that Pokémon.
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weakness ×2
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resistance None
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retreat cost
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Espeon
Espeon エーフィ Eifie
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Hit Points: 90
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Each of your Pokémon that has any Energy attached to it is not affected by effects of attacks.
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Look at your opponent's hand.
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weakness ×2
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resistance None
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retreat cost
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Slowking
Slowking ヤドキング Yadoking
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Hit Points: 90
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Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
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If you have more cards in your hand than your opponent, this attack does 30 more damage.
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weakness ×2
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resistance None
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retreat cost
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Woobat
Woobat コロモリ Koromori
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Hit Points: 50
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Flip a coin. If heads, the Defending Pokémon is now Confused.
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weakness ×2
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resistance -20
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retreat cost
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Swoobat
Swoobat ココロモリ Kokoromori
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Hit Points: 90
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Flip 3 coins. This attack does 10 damage times the number of heads to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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weakness ×2
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resistance -20
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retreat cost
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Yamask
Yamask デスマス Desumasu
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Hit Points: 60
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Flip a coin. If heads, choose 1 card from your opponent's hand without looking. Look at that card you chose, then have your opponent shuffle that card into his or her deck.
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weakness ×2
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resistance None
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retreat cost
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Cofagrigus
Cofagrigus デスカーン Desukarn
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Hit Points: 100
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You may discard from your hand as many Pokémon Tool cards as you like. This attack does 40 damage times the number of cards you discarded.
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The Defending Pokémon can't retreat during your opponent's next turn.
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weakness ×2
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resistance None
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retreat cost
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Aerodactyl
Aerodactyl プテラ Ptera
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Hit Points: 90
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Your Pokémon's attacks do 10 more damage.
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weakness ×2
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resistance None
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retreat cost
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Drilbur
Drilbur モグリュー Mogurew
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Hit Points: 70
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weakness ×2
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resistance -20
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retreat cost
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Excadrill
Excadrill ドリュウズ Doryuzu
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Hit Points: 120
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This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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Excavation Attack ほりあてアタック
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50
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Put a card from your discard pile into your hand.
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weakness ×2
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resistance -20
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retreat cost
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Umbreon
Umbreon ブラッキー Blacky
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Hit Points: 100
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Heal from this Pokémon the amount of damage done to the Defending Pokémon.
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Slashing Strike スラッシュダウン
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80
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This Pokémon can't use Slashing Strike during your next turn.
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weakness ×2
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resistance -20
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retreat cost
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Sableye
Sableye ヤミラミ Yamirami
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Hit Points: 70
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Flip a coin. If heads, the Defending Pokémon is now Confused.
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Put two Item cards from your discard pile into your hand.
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weakness None
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resistance None
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retreat cost
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Darkrai-EX
Darkrai ダークライEX Darkrai EX
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Hit Points: 180
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As long as this Pokémon is in play, all of your Pokémon with any Energy attached to them have no retreat cost.
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Choose 1 of your opponent's Benched Pokémon. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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This Pokémon is both type
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If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything else required in order to use that attack). If tails, your opponent's turn ends without an attack.
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If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything else required in order to use that attack). If tails, your opponent's turn ends without an attack.
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You may have up to 4 Basic Pokémon cards in your deck with Unown in their names.
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You may have as many of this card in your deck as you like.
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When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.
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Put this card onto your Active Missingno.. Missingno. LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level.
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Put this card from your hand onto your Bench only with the other half of Missingno. .
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Put this card from your hand onto your Bench only with the other half of Missingno. & Missingno. . When this Pokémon has been Knocked Out, your opponent takes 2 Prize cards.
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Attach this card to 1 of your Pokémon in play. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard this card.
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You may attach this as an Energy card from your hand to 1 of your Pokémon. While attached, this card is a Special Energy card and provides Energy.
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You may attach this as an Energy card from your hand to 1 of your Pokémon that already has an Energy card attached to it. When you attach this card, return an Energy card attached to that Pokémon to your hand. While attached, this card is a Special Energy card and provides every type of Energy but 2 Energy at a time. (Has no effect other than providing Energy.)
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You can't have more than 1 Pokémon in your deck.
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You can't have more than 1 Shining Missingno. in your deck.
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This card can't evolve into Pikachu. If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything else required in order to use that attack). If tails, your opponent's turn ends without an attack.
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When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
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weakness ×2
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resistance -20
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retreat cost
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Sandile
Sandile メグロコ Meguroco
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Hit Points: 70
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Flip a coin. If heads, prevent all damage done to this Pokémon during your opponent's next turn.
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weakness ×2
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resistance -20
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retreat cost
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Krokorok
Krokorok ワルビル Waruvile
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Hit Points: 90
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weakness ×2
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resistance -20
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retreat cost
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Krookodile
Krookodile ワルビアル Waruvial
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Hit Points: 150
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The Defending Pokémon can't retreat during your opponent's next turn.
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Does 40 damage times the number of Prize cards you have taken.
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weakness ×2
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resistance -20
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retreat cost
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Zorua
Zorua ゾロア Zorua
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Hit Points: 50
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Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon. (This counts as evolving this Pokémon.) Shuffle your deck afterward.
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weakness ×2
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resistance -20
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retreat cost
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Zoroark
Zoroark ゾロアーク Zoroark
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Hit Points: 100
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Does 20 damage times the number of Pokémon you have in play.
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Does 20 damage times the number of damage counters on this Pokémon.
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weakness ×2
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resistance -20
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retreat cost
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Vullaby
Vullaby バルチャイ Valchai
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Hit Points: 60
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Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.
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weakness ×2
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resistance -20
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retreat cost
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Mandibuzz
Mandibuzz バルジーナ Vulgina
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Hit Points: 90
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Flip a coin until you get tails. This attack does 30 damage times the number of heads.
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Does 10 more damage for each Energy attached to all of your Pokémon.
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weakness ×2
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resistance -20
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retreat cost
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Escavalier
Escavalier シュバルゴ Chevargo
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Hit Points: 90
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Before doing damage, discard a Pokémon Tool card attached to the Defending Pokémon.
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During your opponent's next turn, this Pokémon has no Weakness.
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weakness ×2
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resistance -20
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retreat cost
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Klink
Klink ギアル Giaru
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Hit Points: 60
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Switch this Pokémon with 1 of your Benched Pokémon.
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weakness ×2
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resistance -20
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retreat cost
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Klang
Klang ギギアル Gigiaru
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Hit Points: 80
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Flip a coin. If heads, attach an Energy card from your discard pile to this Pokémon.
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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weakness ×2
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resistance -20
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retreat cost
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Klinklang
Klinklang ギギギアル Gigigiaru
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Hit Points: 140
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Does 20 more damage for each Energy attached to this Pokémon.
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Draw cards until you have 6 cards in your hand.
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weakness ×2
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resistance -20
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retreat cost
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Chansey
Chansey ラッキー Lucky
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Hit Points: 100
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The Defending Pokémon is now Asleep.
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This Pokémon does 30 damage to itself.
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weakness ×2
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resistance None
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retreat cost
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Blissey
Blissey ハピナス Happinas
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Hit Points: 130
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Once during your turn, you may flip a coin. If heads, heal 30 damage from your Active Pokémon.
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This Pokémon does 60 damage to itself.
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weakness ×2
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resistance None
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retreat cost
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Eevee
Eevee イーブイ Eievui
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Hit Points: 60
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Flip a coin. If tails, this attack does nothing.
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weakness ×2
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resistance None
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retreat cost
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Lillipup
Lillipup ヨーテリー Yorterrie
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Hit Points: 50
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This Pokémon does 10 damage to itself.
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weakness ×2
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resistance None
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retreat cost
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Herdier
Herdier ハーデリア Herderrie
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Hit Points: 80
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Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.
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weakness ×2
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resistance None
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retreat cost
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Stoutland
Stoutland ムーランド Mooland
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Hit Points: 130
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Special Fang スペシャルファング
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40+
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If the Defending Pokémon has a Special Energy attached to it, this attack does 40 more damage.
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During your opponent's next turn, the Defending Pokémon's attacks do 30 less damage.
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weakness ×2
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resistance None
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retreat cost
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Tornadus-EX
Tornadus トルネロス Tornelos
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Hit Points: 170
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This attack does 30 more damage if there is a Stadium card in play.
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Flip a coin. If tails, discard an Energy attached to this Pokémon.
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This Pokémon is both type
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If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything else required in order to use that attack). If tails, your opponent's turn ends without an attack.
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If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything else required in order to use that attack). If tails, your opponent's turn ends without an attack.
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You may have up to 4 Basic Pokémon cards in your deck with Unown in their names.
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You may have as many of this card in your deck as you like.
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When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.
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Put this card onto your Active Missingno.. Missingno. LV. X can use any attack, Poké-Power, or Poké-Body from its previous Level.
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Put this card from your hand onto your Bench only with the other half of Missingno. .
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Put this card from your hand onto your Bench only with the other half of Missingno. & Missingno. . When this Pokémon has been Knocked Out, your opponent takes 2 Prize cards.
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Attach this card to 1 of your Pokémon in play. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard this card.
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You may attach this as an Energy card from your hand to 1 of your Pokémon. While attached, this card is a Special Energy card and provides Energy.
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You may attach this as an Energy card from your hand to 1 of your Pokémon that already has an Energy card attached to it. When you attach this card, return an Energy card attached to that Pokémon to your hand. While attached, this card is a Special Energy card and provides every type of Energy but 2 Energy at a time. (Has no effect other than providing Energy.)
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You can't have more than 1 Pokémon in your deck.
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You can't have more than 1 Shining Missingno. in your deck.
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This card can't evolve into Pikachu. If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything else required in order to use that attack). If tails, your opponent's turn ends without an attack.
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When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
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weakness ×2
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resistance -20
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retreat cost
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