HeartGold and SoulSilver- a return to form or a lazy rehash?: Difference between revisions

I CANNOT BELIEVE YOU SPELLED ECRUTEAK WRONG.
(Next time, everyone who makes something like this should place the template and make the "User:Name/About" thing)
(I CANNOT BELIEVE YOU SPELLED ECRUTEAK WRONG.)
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The visceral reaction to the game when first played is how beautiful it is, even compared to Diamond, Pearl and {{bp|Pokemon Platinum|Platinum}} (which only sheds more light on D/P/Pt's experimental nature). The Johto region is simply one of the most well designed in gaming, period. Not just in the Pokémon series. There is a fluidity there, and aesthetically, a fusion of actual culture and imagination that rarely is seen. HeartGold and SoulSilver contain a gorgeous version of this region. One that really brings to the surface the DS's capabilities.
The visceral reaction to the game when first played is how beautiful it is, even compared to Diamond, Pearl and {{bp|Pokemon Platinum|Platinum}} (which only sheds more light on D/P/Pt's experimental nature). The Johto region is simply one of the most well designed in gaming, period. Not just in the Pokémon series. There is a fluidity there, and aesthetically, a fusion of actual culture and imagination that rarely is seen. HeartGold and SoulSilver contain a gorgeous version of this region. One that really brings to the surface the DS's capabilities.
[[File:HeartGold SoulSilver Logo.png|thumb|left|English HeartGold and SoulSilver logos]]
[[File:HeartGold SoulSilver Logo.png|thumb|left|English HeartGold and SoulSilver logos]]
As with FireRed and LeafGreen, each town, route, etc. gets its background music remixed for the DS. Most of these work perfectly ({{bp|New Bark Town}}, {{bp|Eckruteak City}} and {{bp|Cianwood City}} stand out as pieces I'd listen to outside of the game), but there are a few ({{bp|Goldenrod City}}, {{bp|Vermilion City}}, and {{bp|Cinnabar Island}} in particular), which have remixes that borderline annoying. These tracks don't take away from the core experience, though, so they aren't real detractions.  
As with FireRed and LeafGreen, each town, route, etc. gets its background music remixed for the DS. Most of these work perfectly ({{bp|New Bark Town}}, {{bp|Ecruteak City}} and {{bp|Cianwood City}} stand out as pieces I'd listen to outside of the game), but there are a few ({{bp|Goldenrod City}}, {{bp|Vermilion City}}, and {{bp|Cinnabar Island}} in particular), which have remixes that borderline annoying. These tracks don't take away from the core experience, though, so they aren't real detractions.  


I'm not a fan of {{bp|Pokemon Contest|Contests}}. They have never been refined enough to be anything more than distractions from the progression of the main game. The new {{bp|Pokéthlon}} falls under this same description. Though I will say, given that there is more direct interaction though a series of mini games, it is a much more entertaining distraction than Contests.
I'm not a fan of {{bp|Pokemon Contest|Contests}}. They have never been refined enough to be anything more than distractions from the progression of the main game. The new {{bp|Pokéthlon}} falls under this same description. Though I will say, given that there is more direct interaction though a series of mini games, it is a much more entertaining distraction than Contests.
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