3,661
edits
mNo edit summary |
m (betters'd) |
||
(4 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Article| | {{Article| | ||
type= | type=opinion | | ||
picture=HeartGold_SoulSilver_Logo.png | | picture=HeartGold_SoulSilver_Logo.png | | ||
caption=English HeartGold and SoulSilver Logos | | caption=English HeartGold and SoulSilver Logos | | ||
Line 17: | Line 17: | ||
{{CategorizeIn|Columns|3|10}} | {{CategorizeIn|Columns|3|10}} | ||
It has been nearly a decade since the North American release of {{bp|Pokémon Gold and Silver}}. It has also been nearly a decade since {{bp|Game Freak}} and {{bp|Nintendo}} wowed me with a new installment of the series. The follow-ups to Gold and Silver, {{bp|Pokémon Ruby and Sapphire}}, were the first real misstep in the series. The first games to have serious flaws. The first games in the series I found to be a chore to complete. | |||
It has been nearly a decade since the North American release of {{bp|Pokémon Gold and Silver}}. It has also been nearly a decade since {{bp|Game Freak}} and {{bp|Nintendo}} | |||
Before the release of a true sequel, we saw the release of enhanced-remakes of the original {{bp|Pokémon Red and Green}}, {{bp|Pokémon FireRed and LeafGreen}}. These games, being nothing more than the original games with a fresh coat of paint, confirmed suspicions I had while playing Sapphire; Game Freak had begun coasting. They had started to disregard what made the series so iconic, so acclaimed, so addictive. Pokémon had entered a common phase of widely popular series, one that many never get out of. | Before the release of a true sequel, we saw the release of enhanced-remakes of the original {{bp|Pokémon Red and Green}}, {{bp|Pokémon FireRed and LeafGreen}}. These games, being nothing more than the original games with a fresh coat of paint, confirmed suspicions I had while playing Sapphire; Game Freak had begun coasting. They had started to disregard what made the series so iconic, so acclaimed, so addictive. Pokémon had entered a common phase of widely popular series, one that many never get out of. | ||
Line 43: | Line 42: | ||
The visceral reaction to the game when first played is how beautiful it is, even compared to Diamond, Pearl and {{bp|Pokemon Platinum|Platinum}} (which only sheds more light on D/P/Pt's experimental nature). The Johto region is simply one of the most well designed in gaming, period. Not just in the Pokémon series. There is a fluidity there, and aesthetically, a fusion of actual culture and imagination that rarely is seen. HeartGold and SoulSilver contain a gorgeous version of this region. One that really brings to the surface the DS's capabilities. | The visceral reaction to the game when first played is how beautiful it is, even compared to Diamond, Pearl and {{bp|Pokemon Platinum|Platinum}} (which only sheds more light on D/P/Pt's experimental nature). The Johto region is simply one of the most well designed in gaming, period. Not just in the Pokémon series. There is a fluidity there, and aesthetically, a fusion of actual culture and imagination that rarely is seen. HeartGold and SoulSilver contain a gorgeous version of this region. One that really brings to the surface the DS's capabilities. | ||
[[File:HeartGold SoulSilver Logo.png|thumb|left|English HeartGold and SoulSilver logos]] | |||
As with FireRed and LeafGreen, each town, route, etc. gets its background music remixed for the DS. Most of these work perfectly ({{bp|New Bark Town}}, {{bp| | As with FireRed and LeafGreen, each town, route, etc. gets its background music remixed for the DS. Most of these work perfectly ({{bp|New Bark Town}}, {{bp|Ecruteak City}} and {{bp|Cianwood City}} stand out as pieces I'd listen to outside of the game), but there are a few ({{bp|Goldenrod City}}, {{bp|Vermilion City}}, and {{bp|Cinnabar Island}} in particular), which have remixes that borderline annoying. These tracks don't take away from the core experience, though, so they aren't real detractions. | ||
I'm not a fan of {{bp|Pokemon Contest|Contests}}. They have never been refined enough to be anything more than distractions from the progression of the main game. The new {{bp|Pokéthlon}} falls under this same description. Though I will say, given that there is more direct interaction though a series of mini games, it is a much more entertaining distraction than Contests. | I'm not a fan of {{bp|Pokemon Contest|Contests}}. They have never been refined enough to be anything more than distractions from the progression of the main game. The new {{bp|Pokéthlon}} falls under this same description. Though I will say, given that there is more direct interaction though a series of mini games, it is a much more entertaining distraction than Contests. |
edits