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Can we catch ‘em all?: Generation I

31 bytes added, 23:53, 5 November 2014
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blurb=In the second of seven articles, Pokémon Professor and Archaeologist Becca takes you on a journey into Generation I core series games through the lens of media archaeology. }}
{{CategorizeIn|Games|11|14}}
{{CategorizeIn|Columns|11|14}}
 
'''“Tajiri had a novel idea: to utilize the tsushin keburu [Game Boy Link Cable] for ‘communication’ instead – for exchanges between players in which the objective would be to barter with, rather than eliminate, an opponent by training monsters.”'''