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Can we catch ‘em all?: Generation I

12 bytes removed, 01:53, 6 November 2014
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Before applying media archaeology methodologies to these versions, it is helpful to look at Nintendo’s advertised descriptions of versions.
 
[[File:GenIOfficialVersionTreeV2.png|thumb|Generation 1 Official Version Tree]]
 
According to Nintendo, Pokémania began with the Japanese release of {{bp|Pokémon Red and Green Versions|''Pocket Monsters: Red'' and ''Green''}} for the {{bp|Game Boy}} in 1996. A minor revision, {{bp|Pokémon Blue Version (Japanese)|''Pocket Monsters: Blue''}}, was released later in the same year as a gift to loyal {{bp|CoroCoro Comic}} subscribers. Red and Blue were translated into English, with no other changes made to the games themselves, and released in the United States in 1998 as {{bp|Pokémon Red and Blue Versions|''Pokémon Red'' and ''Blue''}} followed by Australia. Some advertisements noted the existence of a secret third version known as Green in Japan, but little to no information was released on that title. Once successful in the United States, Europe received its translated versions in 1999.
How can a player make sense of this confusion? Why are Nintendo’s statements nonsense when compared to the obvious reality of versions? For a more honest breakdown of versions, we must look at the source and executable code itself.
 
[[File:GenIUnofficialVersionTreeV2.png|thumb|Generation I Unofficial Version Tree]]
 
The diagram to the right demonstrates the actual connections between versions from a media specific, code-based examination. Media archaeology is critical to make sense of the differences between this diagram and the previous, official diagram of versions taken from Nintendo advertisements.