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To play the game, the player taps the buttons in time to the falling musical notes. The closer to the center of the button the note is when tapped, the more points are earned. | To play the game, the player taps the buttons in time to the falling musical notes. The closer to the center of the button the note is when tapped, the more points are earned. | ||
If the player matches the rhythm well | If the player matches the rhythm well by tapping multiple notes in a row, the combo gauge will fill. If combo gauge fills completely, the player enters bonus time, in which back-up-dancer Pokémon and a score multiplier appear. | ||
By playing the game, the player can earn berries. If the player does, Hoopa will cause new Pokémon to appear, such a {{p|Pancham}}. | By playing the game, the player can earn berries. If the player does, Hoopa will cause new Pokémon to appear, such a {{p|Pancham}}. |