To be perfectly honest
I stopped caring much for the Legendaries after Lugia of Johto -.- Any Legendary they come up with now just seems to tick me off--Darknesslover5000 07:09, 5 August 2010 (UTC)
That's about when I stopped caring about the legendaries too. Actually, to be honest, I don't really like many of the legendaries, most especially Gen 3 and up. Maybe the Regis, but that's it. The rest are too "RAWR! MONSTER ATTACK!" Also, I can't stand that they've copped out and are plunking Dragon type onto most legends these days. It is possible to have a legend and not make it the Dragon type, you know. They did well up until Gen 4, and are now doing it to Gen 5 with the new dragons.--Oleandervine 10:39, 5 August 2010 (UTC)
What do you mean 'mindless'?!
I can't believe you would say that Pokémon is mindless entertainment; I personally find the show to be quite engaging, and I know my sister (age 25, 4 years older than me) and my mother (53, and she doesn't care who knows it) concur. In fact, compared to some of the other shows that pass for cartoons nowadays, Pokémon is mentally stimulating and highly educational! (Then again, I can find gems of wisdom in just about every Pokémon episode/movie. However, in light of my predisposition to shamelessly promote the franchise, I'm trying not to develop a bias against those who are... shall we say, less enthusiastic?). --ILOVETOGETIC 09:47, 5 August 2010 (UTC)
- Way to read, dude. He was talking abut the games, not the cartoon. Although I'd argue that the cartoon is several orders of magnitude more mindless than the games. ~ BlueJoshi 15:26, 5 August 2010 (UTC)
The shows actually started out as pretty mentally stimulating, but as time has progressed, it has pretty much boiled down to a bare skeleton of what it once was. Team Rocket is no longer threatening. There are countless episodes in Gen 1 and Gen 2 seasons where Team Rocket actually had viable plans that were downright dastardly and where, if it wasn't for the kids interrupting, they would have made off with a ton of Pokemon, and in the beginning, they blasted off every so often. Fast forward to Gen 3 and 4 seasons. Team Rocket appears every episode, usually on some rinse-and-repeat scheme from Meowth to get the boss a pokemon to make his life more pleasant. Always, Ash turns his Pikachu on them and thunderbolts them to blasting off. Always, even if they appear for like 3 minutes, the meet the same, electrical demise. That being said, there are rare few episodes that break that mold, but a rare few. Ash, in the new seasons, is an idiot in terms of battling, and apparently hasn't picked up on battling tips from the 4 regions he's been through, often throwing out a poorly typed Pokemon against something it that will overpower it easily. At his stage, having beat 3 leagues and working on the Sinnoh, he should know how to win battles seamlessly. The shows have just lost some substance as the time goes on and I'm hoping that Best Wishes will rememdy that. --Oleandervine 10:33, 5 August 2010 (UTC)
Kind of off subject here, but since the anime has been brought up in this discussion, will someone PLEASE explain to me how the heck Ash has traveled through 4 different regions, and in May and Dawn's first appearances they were both counted as have just turned 10, and yet Ash is STILL considered 10 years old! Shouldn't he be like 30???? And shouldn't Prof. Oak be dead??? Explain please!--Darknesslover5000 00:10, 6 August 2010 (UTC)
Typos
Neither "get's" nor "exceptionably" are words. Sidnoea 16:48, 5 August 2010 (UTC)
Simply Legendary
first of all i will agree that Pokemon is a game of "mindless" entertainment in so far as the player isnt driven to play by some deep and complicated back story. most players are driven by the adventure aspect of catching, training, and winning battles. there not much to think of. but maybe mindless is too harsh i tend to think "simple" would make a better analogy. but i digress.
the legendaries have been a topic of much dismay for me. i dont really use them...ever. i only ever catch them for the pokedex. but none the less i still like them as part of the games. i will concede that post generation III legendaries are kind of over stretching their reach in terms of what the are chosen to represent. the first two generations of legends were chosen to represent specific elemental natures. GenI: fire, electricity, ice. genII: fire, electricity, water. but then genIII complicates it a little with the earth, ocean, and sky imagery. but the genIV in my opinion are more complicated then genV. yin and yang, light and dark, good and evil, are a little more widely understood then the more philosophical concepts of physics that the genIV represent with the time, space, and void triumvirate. GenIV had an astounding 14 legendaries to itself which is way to many!!! granted i am quite partial to Darkrai but that doesnt forgive the humongous over saturation. the psychic trio, physics trio, moon duo, regigigas, manaphy, phione, heatran, shaymin and not to mention the all powerful arceus.....will genV have even more? we already know of three...
in terms of designs the first two generations are my favorite. with special provision for darkrai. but a case can be argued that darkrai fits into the simple design definition of the first two generations. these new generations are getting more and more complex. the weather trio were way more complicated than the first two gens and he dragon trio beats them out. however, the series seems to be looking for redemption in the yin yang duo. i consider their design many times simpler than that of the dragon trio. but thats just my opinion.
in respects to the anime: i consider it one of the simplest and least thought provoking animes i have ever seen. if you want a thought provoking anime look for the likes of FullMetal Alchemist, Eureka Seven, Neon Genesis Evengaleon, Code Geass or Deathnote. you can argue for your saturday morning educational words of wisdom all you want but it is a lost cause. im not saying that it isnt entertaining as a whole...it just isnt very deep.--MoonlitxShadow 15:23, 6 August 2010 (UTC)